Phil's Crazy-Ass Journey/Game Mechanics
From Bonus Stage
All you ever wanted to know about Phil's Crazy-Ass Journey and so much more. This page is mainly for completely overanalytical people who enjoy these bits of pointless trivia. Enjoy!
Contents |
Battle Formulas
That's right, the formula for calculating damage. The battle formula is different for each attack in the game, but mainly hold true to the principle of the attacker's strength, divided by the target's defense, multiplied by ten, plus a random number up to 10, plus or minus a set value. Here's a rundown of the specific formulas.
Phil
STR / DEF * 10 + (~10)
Anti-Phil
The Mope: STR / DEF * 10 + (~10) - 3
Meteor Savior: STR / DEF * 10 + (~10) + 5 + (~5)
Evil
EvilPaycheck: STR / DEF * 10 + (~10) - 3
EvilApathy: STR / DEF * 10 + (~10) + 9 + (~5)
ForceOfEvil
DarkSoul: STR / DEF * 10 + (~10) - 3
AllElementals: STR / DEF * 10 + 9 + (~5)
Rya
AngstFury: STR / DEF * 10 + (~10) - 3
Belittle: STR / DEF * 10 + (~10) + 13 + (~5)
RealmWarp: STR / DEF * 10 + (~10) + 55 + (~5)
Phil's Stats
In this RPG, the only existing stats are HP, STR, and DEF. That's right, no MAG or AGI, folks. In this section, I'll discuss how stats grow through levelling and items.
Beginning of Game
- HP: 50
- STR: 5
- DEF: 4
Stat Growth Through Levelling
- Level 2: HP + 5, STR + 1, DEF + 1
- Level 3: HP + 6, DEF + 1
- Level 4: HP + 9, STR + 1
- Level 5: HP + 13, STR + 1, DEF + 1
- Level 6: HP + 17, DEF + 1
- Level 7: HP + 20, STR + 1
- Level 8: HP + 25, STR + 1, DEF + 1
- Level 9: HP + 30, DEF + 1
- Level 10: HP + 35, STR + 1
- Level 99: HP + 700, STR + 999, DEF + 999
Stat Growth Through Items
- Holy Soda: HP + 10
- Action Soda: STR + 1
- Safemart Soda: DEF + 1
Levels
A chart of how much EXP is required to reach each level. Strangely, extra EXP does not spill over into other levels, so you'll always need the same amount of EXP to level up.
- Level 1: 0
- Level 2: 100
- Level 3: 150
- Level 4: 200
- Level 5: 250
- Level 6: 300
- Level 7: 500
- Level 8: 700
- Level 9: 800
- Level 10: 1000
- Level 99: 9999
Treasure Chests
These are fractions, portraying the likelihood of getting a specific item in a chest. The items you will get are random and will therefore be different each time you play.
- SnackBar - 1/3
- SicklyMushroom - 1/3
- Holy Soda - 1/9
- Action Soda - 1/9
- Safemart Soda - 1/9

